


I assumed the game would start off properly from here, but it was just the beginning of another, much longer and more robust tutorial. The ship crashes after I master all there is to know about moving boxes, and I wake up alone in a place called the Isle of Awakening. The worst thing that can happen is placing an easily movable block in the wrong spot, causing a temporary annoyance. The enemy ship is the perfect sandbox, as it leaves very little room for error.

#DRAGON QUEST BUILDERS 2 FOOD RECIPES HOW TO#
Instead of fighting my way free, my plucky hero befriends them and takes on small tasks around the ship that teach me the basics of picking up and placing blocks, which is the most important mechanic of the game.Įverything in Builders is block-based, so it’s great that I get to learn how to manipulate my environment in a small area in which I can’t really mess up. My character begins the game aboard a ship helmed by several monsters. You get your first tool, the gloves, during the tutorial Square Enix/Nintendo Yet all that hard but enjoyable work was actually a clever, and lengthy, tutorial that felt more like its own adventure. I didn’t even recognize this strategy at first, as I spent so long making friends with lovely non-playable characters and bringing a desolate island back to life. I’ve recently poured dozens of hours into Dragon Quest Builders 2, and I just realized that it approaches its tutorial in a similar way. It’s not a tutorial in the way I’m used to them it’s more of an area with lowered stakes that allows me to practice the skills I’ll need throughout the game. That opening area lets players learn what they’ll need to know when exploring Hyrule, while sticking to the basics in terms of enemy difficulty and item selection.
#DRAGON QUEST BUILDERS 2 FOOD RECIPES FULL#
The Legend of Zelda : Breath of the Wild’s Great Plateau is a wonderful example of how creating a limited version of the full experience can teach people how to play without feeling like a tutorial or homework. So how do you help players learn the basics without boring them, or even worse, pushing them away from the game completely?īoth The Legend of Zelda: Breath of the Wild and Dragon Quest Builders 2 share one of my favorite ways to make tutorials deceptively entertaining. If you’ve created a kitchen, any recipe that you find will be shared with your entire group.Tutorials are the least exciting part of most video games. There are many different items that you can cook and the more you experiment the more recipes you will have at your disposal. If you have items that can be cooked, there will be a red pot above them that only shows when near a cooking station. When you approach a bonfire take a look at your item menu at the bottom of the screen. Once you have a bonfire, you can place any item with a cooking icon on the fire. Oil can almost always be found by defeating Slime type enemies). (Wood can be found by chopping down trees.

To craft a bonfire you need Wood and Oil. This can be crafted at crafting table and placed just about anywhere. In the early parts of Dragon Quest Builders 2, the way that you cook food is through using a bonfire. There are some items that you can eat that are consumable in raw form, but cooking food allows you to get more hunger points back and more health recovered. There is a hunger meter in the game and when it gets empty you’ll have a hard time building or fighting enemies. Cooking in Dragon Quest Builders 2 is necessary because you need food to survive.
